It may make sense for you to transform your love of gaming into a lucrative hobby or even a part-time job if you currently spend some of your free time playing video games. Being realistic about your expectations for how much money you're going to earn in the industry will help you make the most of your enthusiasm for online games. Few people get that level of skill, therefore earning millions of dollars as a gamer is comparable to earning millions of dollars as a drummer, hockey player, or painter.
When it comes to the amount of money esports competitors in Canada were making, they were seventh in the globe. Over the course of their careers, our professional gamers have taken home a cumulative amount of $27,824,589.94. Artour Babaev, better known by his online alias Arteezy, is Canada's highest-paid eSports athlete. The Vancouver player has earned C$2,257,053.21 so far by playing in the market. Evan Fong, a longtime gamer from Toronto, makes money by playing video games and uploading the results to YouTube. With 25.8 million subscribers to his YouTube channel, VanossGaming, he made an estimated $11.5 million last year. GamerGirl Karina Kurzawa, a Canadian influencer and content creator, has an astonishing six million YouTube subscribers and frequently uploads videos about playing Roblox and Minecraft.
YouTube is still a common source of income for gamers. For every 1,000 views a video receives, the website pays $5, with a maximum payout of $5,000. However, similar to other social media platforms, there are requirements that must be satisfied before YouTubers may make money. Once a channel has 1,000 subscribers and its video has been seen 4,000 hours, its owner can activate AdSense, a Google-run ad network, and start receiving payments for views. Another well-known website where players can make money is Twitch.
How livestreamers are compensated largely relies on how many viewers each broadcast attracts. Ad revenue is possible, but it necessitates a large number of watchers for each broadcast. If they're just getting started and have a tiny audience, they can offer memberships and accept payments from viewers who enjoy their material and want to see more (called "tips" on Twitch).
Today, we have the ability to generate money online by playing or creating content for the video games we love, as opposed to the past when part-time occupations might have included delivering pizza, mowing lawns, or watching over neighborhood kids. Then, the money earned can be carefully saved or invested.
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